Build their adventure A printable birthday treasure hunt, hosted by a voice on your phone.
The birthday treasure hunt that calls your child by name — and does the talking for you.
Nine worlds. Clues, riddles, a final boss and a crowning, written around your child. You print it, hide it and press the buttons; Snib does the voices. Forty minutes of party for less than one goody bag each — and no entertainer to book.
- Print at home
- Ages 5–7 & 8–11
- ~40 minutes
- Nine worlds
- $24.99
- Ready in 48 hours

Stays on your screen — we never see it, never store it.
WHAT ARRIVES.
Everything is paper and a voice. The paper prints at home on Letter; the voice is already on your phone.
HOW IT WORKS.
- 1
Tell us about them · 5 minutes
Their name (and exactly how to say it), what they love this month, who’s coming. One form. Pick one of nine worlds.
- 2
Approve every word · ready in 48 hours
A person builds their adventure and sends you a preview. Nothing prints until you say yes. Full refund until then.
- 3
Print, hide, press play · 20 minutes of prep
Ordinary paper, a few hiding places, then run the whole party from your phone. Snib does the voices; you take the credit.
Order at least 5 days before the party — a real person builds it.
ONE HOUR. TOLD FOR YEARS.
A knock at the door — and Snib says their name out loud, to the whole room. Then the world opens: clue by clue down the fern trails, riddles teased and cracked, a stomp that shakes the floor, until everyone goes very, very quiet… and then the whole house goes up in the biggest, friendliest ROAR ever heard indoors. Then cake. Then a ceremony that names every hero, one by one.
You’ll have pressed a handful of buttons an hour. Everyone will remember you differently now.
ONE KIT. ONE PRICE.
Everything’s included — no add-ons, no app to buy. Full refund, any time until you approve your preview.
THE BITS YOU DREAD, HANDED OFF.
- The cold open — his, entirely.
- The ‘what do we do now?’ — he introduces every game and hands it back.
- The countdown energy a grown-up can’t summon alone — his too.
- Between bursts he goes quiet while the children play.
You stay the host. He lightens the load without ever taking the room away from you — from the first knock to the crowning.
THE HONEST BIT.
- Made by people. The games are human-designed; what’s personalised is the names and the story, never the safety.
- Approved by you. Every word exists before the day — you read it first, and nothing prints until you say yes.
- No accounts, no ads, no microphone. He speaks; he cannot hear. It ends — forty-odd minutes, a crowning, then cake.
MiniMissions was born at Mighty Adventures, my dinosaur adventure parks, where children’s birthday parties run every week of the year. All those parties taught me the thing nobody tells you: the kids’ fun is the easy part. The hard part is the parent getting to enjoy it too. That’s what this is — the magic of a brilliant party host, with you holding the buttons and taking the credit. — Allan, founder of Mighty Adventures and MiniMissions
QUESTIONS A CAREFUL PARENT ASKS.
What do I have to do during the party?
Hide a few cards before, then press the buttons and enjoy it. Snib opens each game, runs the countdowns and crowns the hero; you hold the room and take the credit.
What ages is it for?
5–11 — every kit carries two versions: 5–7 (picture clues, gentler pace) and 8–11 (word puzzles, bigger stakes). The right one is built automatically.
Do I need a good printer?
Any home printer on ordinary paper. If yours sulks, any library or corner shop prints it in minutes.
What if my child’s name is unusual?
You tell us exactly how to say it, and a real person checks the recording before your preview. Unusual is our favourite.
THE DOOR IS WAITING FOR A NAME.
Build their adventureFull refund, any time until you approve your preview.
Order at least 5 days ahead — a real person builds it.