MiniMissions Build their adventure

The Keeper’s promise

FIVE THINGS WE BUILT ON PURPOSE.

  1. IT ENDS.

    The adventure is designed to finish: forty-odd minutes, a crowning, then cake. No feed, no levels, nothing that asks your child to come back tomorrow.

    How it actually works: the games are human-designed rails; what’s personalised is the names, the story-skin and the difficulty — never the structure, never the safety.

  2. HE CAN’T GO OFF-SCRIPT — BY ARCHITECTURE, NOT POLICY.

    Every word Snib can ever say is written before the party and approved by you. There is no mode in which he improvises with children.

    The voice is a set of pre-prepared, pre-approved recordings on a button board. Press a button, he performs that moment; there is no open-ended dialogue anywhere in the product.

  3. NOTHING LISTENS — HE SPEAKS, HE NEVER HEARS.

    There is no microphone in this product. He performs when you press; he cannot hear the room, so nothing your children say is captured, ever.

    This is an engineering fact, not a settings toggle: the product has no listening capability to switch off in the first place.

  4. LITTLE IN, LESS KEPT.

    Ten questions build the party. Friends’ first names are used once and never retained. The letter you write us is read for delight, never stored against a child. Deleted on schedule after the day.

    Your data, plainly: every field the form asks, why, and when it goes — the full table is at /privacy. The schedule in one line: everything that makes the adventure is removed 14 days after the party, the order record itself 30 days after, and friends’ first names go in once and are never kept or reused.

  5. SCREEN-LIGHT BY DESIGN.

    One phone, in a grown-up’s pocket, used as a remote control. The children get paper, cushions, and each other.

    No dark patterns, ever: no countdown clocks, no “only 3 left”, no guilt buttons. If it wouldn’t be fair on a five-year-old’s parent at 11 pm, it isn’t on this site.

Built for COPPA and the UK Children's Code — and we treat those as the floor: we collect the minimum the adventure needs and delete it on schedule. The plain-language detail is in our privacy notice.

A warm painted living room ready for the party: floor cushions arranged before an ordinary closed door, a low table with blank printed sheets, child's scissors and a small glowing lantern, plain bunting overhead.
The whole setup — one table, one door, one lantern. The rest is theirs.

Full refund, any time until you approve your preview. If the preview isn’t right, we fix it — or you pay nothing at all.

When you’re ready, the door is where you left it.